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Retrolink 64 usb joystick sensitivity
Retrolink 64 usb joystick sensitivity










retrolink 64 usb joystick sensitivity

Regardless, here is my config file (excluding other controllers): InputAutoCfg.ini for Mupen64Plus SDL Input plugin I honestly doubt that it's getting the mapping from InputAutoCfg.ini as it's a mupen64plus-specific configuration. I also experience issues with the RetroArch RGUI (for instance the C-down button controlling "A" in the menu). Input_r_y_minus_btn_label = "C glad you were able to benefit from this! I love the community and when people can find solutions to their issues. Input_l_y_minus_axis_label = "Joystick Up" Input_l_y_plus_axis_label = "Joystick Down" Input_l_x_minus_axis_label = "Joystick Left" Input_l_x_plus_axis_label = "Joystick Right" Input_state_slot_increase_btn = "h0right" Input_device_display_name = "Retrolink N64 USB controller" In case anyone stumbles upon this thread later having issues with your Retrolink N64 controller button mapping, here is my recommended joystick config: input_device = "Generic USB Joystick " So I'll go ahead and mark this as solved and thank you for your help! Given that, the documentation for lr-mupen64plus is outdated. After firing up the game, the controller's A and B buttons worked as expected! So it looks like the mapping of B and Y buttons in RetroPie/ES are being mapped to the game's A and B buttons in lr-mupen64plus and lr-mupen64plus-next, respectively.

retrolink 64 usb joystick sensitivity

Looking back at the wiki, I decided to try the mapping that was documented for Mupen64plus, where the game's A and X buttons are mapped to controller's C down and C left, respectively. I'll try that config file from the database on both setups and see if that yields any different resetting RetroArch's main configuration yielded the same results. opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh Īnd the mappings you had me check in es_input.cfg are exactly as they should be: The game's B button was mapped to some "Y button (left)", and the physical A button on the controller was mapped to (C1), whatever that is. Once I fix those, native mupen64 works fine, but altering the libretro mapping doesn't.Īt this point, is it possible there is some bug in the mapping of controls for lr-mupen64plus? Or a possible incompatibility with this controller? Really appreciate any thoughts you may here's what the RetroArch RGUI had for controller mappings. And the joystick configuration in /configs/n64/ is incorrect as in my previous test, specifically for the A, B, and C down buttons: C Button D = button(6) button(2) The joystick configuration in /configs/retroarch/autoconfig/ is 100% correct however in lr-mupen64plus the B button controls the A button, and the A button does nothing. cfg and /opt/retropie/configs/n64/InputAutoCfg.ini my results are identical to my previous test. I followed the same procedure in my original test, only enabled ssh and wifi, and configured the Retrolink N64 controller using the ES mapping prompt and recommended mappings for lr-mupen64plus.Īfter checking /opt/retropie/configs/all/retroarch/autoconfig/Generic USB Joystick. Just for curiosity sake I took a Raspberry Pi 3 and loaded the latest 4.5.1 RetroPie image on a fresh SD card.












Retrolink 64 usb joystick sensitivity