

Reduced damage changed to 65 / 50 / 35% (based on the number of Sharpshooters) from 55 / 50 / 45%.Number of ricochets increased to 2 / 3 / 4 (based on the number of Sharpshooters) from 1 / 2 / 3.NEW SHARPSHOOTERS: Samira, Sivir, Tristana.
Bonus magic resistance increased to 40 / 120 / 300 (based on the number of Mystics) from 40 / 100 / 200.Modified spell power reduced to 80 / 105 / 135% (based on the number of Mages) from 80 / 120 / 180%.SYNERGY: While at least 3 Fabled units are in play, their spells are empowered from tales of their past valor.SYNERGY: Executioner attacks and spells always critically strike targets below a certain health threshold.Bonus mana increased to 50 / 100 / 200% (based on the number of Enlighteneds) from 50 / 70 / 100%.REMOVED ELDERWOODS: Ashe, Ezreal, Hecarim.9 Dragonsouls: 6 blessings and 150% attack speed and spell power.6 Dragonsouls: 3 blessings and 75% attack speed and spell power.3 Dragonsouls: 1 blessing and 30% attack speed and spell power.On death, blessings pass onto the closest Dragonsoul ally. While blessed, the unit gains bonus stats, and every 5th attack fires a Dragonsoul blast dealing 50% maximum health magic damage. SYNERGY: The first Dragonsoul allies to take damage in combat receives the Dragon’s Blessing.CHAMPIONS: Aurelion Sol, Brand, Braum, Olaf, Shyvana, Swain, Tristana.3 Star level Daredevils start off with 1 Style. After every dash, they shield themselves for 10% maximum health and their next attack fires 2 shots, gaining Style. SYNERGY: Daredevils seek the thrill of battle, dashing after every other attack.Attack damage increased to 80 / 165 / 330 (based on the number of Cultists) from 75 / 160 / 280.Star level multiplier increased to 16% from 14%.NEW EFFECT: 9 Cultist Galio now gains 20 bonus armor and bonus magic resistance.NEW EFFECT: Now grants 10 / 20 / 60 / 120 (based on the number of Brawlers) bonus attack damage.ITEMS: Anima Visage, Death’s Defiance, Eternal Winter, Gold Collector, Infinity Force, Manazane, Obsidian Cleaver, Randuin’s Sanctum, Rocket-Propelled Fist, Zhonya’s Paradox.Once the Artifact is complete, it can be bestowed upon any ally. The higher their Star level, the faster they work. SYNERGY: After participating in combat, Blacksmiths will begin forging an Artifact item.REMOVED CLASSES: Dazzler, Hunter, Shade.RETURNING CLASSES: Adept, Assassin, Brawler, Duelist, Emperor, Keeper, Mage, Mystic, Sharpshooter, Vanguard.NEW CLASSES: Blacksmith, Executioner, Slayer, Syphoner.REMOVED ORIGINS: Dusk, Moonlight, Tormented.RETURNING ORIGINS: Cultist, Divine, Elderwood, Enlightened, Exile, Fortune, Ninja, Spirit, The Boss, Warlord.Zed ditches the Assassin trait to become a Ninja Slayer.Kindred becomes a Spirit Executioner rather than a Hunter.Morgana remains Enchanted, but moves from being a Dazzler to a Syphoner.Syphoners give a healing buff to all allies.įinally, certain champions remain, but undergo trait or origin changes:.Once complete, you can give this item to an ally. Finally, Ornn gets the Blacksmith trait, which has him begin to craft an Artifact item after participating in combat.while Executioner grants champions' basic attacks automatic crits on targets below a certain percentage of health.With each attack, her Combo Rating increases. Should they be out of range, she will dash towards them. Daredevil, limited to Samira, has her acquire a new target with every other basic attack.Fabled has champion spells gain an additional effect.buff and AoE proc on every fifth basic attack) that passes to another Dragonsoul ally upon death. Dragonsoul sees the highest-health champion gain a blessing (i.e.While new trait/origin details are as follows: Traits or origins also biting the bullet: The new champions confirmed so far include:
#Tft divine syphoner full
While Riot have been revealing champions each day through social media, the full set has apparently been leaked on Reddit already. This time round, twenty champions will be replaced by 20 new or reworked ones, with plenty of new traits to completely freshen up gameplay.
#Tft divine syphoner Patch
Patch 11.2 for Teamfight Tactics drops on January 21, 2021, and as always a raft of changes will shake up the game's core.
